How to make a flappy bird on Scratch? - Mad Penguin (2024)

By MadPenguin / November 17, 2024

How to Make a Flappy Bird on Scratch

Introduction

Flappy Bird is a popular mobile game that was created by Dong Nguyen and released in 2013. The game’s simple yet addictive gameplay has made it a huge success, with millions of downloads worldwide. In this article, we will guide you through the process of creating a Flappy Bird-like game on Scratch, a free online visual programming language.

Getting Started

Before we begin, make sure you have Scratch installed on your computer. If you don’t have it, you can download it from the official website. Once you have Scratch installed, create a new project by clicking on the "File" menu and selecting "New Project." Choose a project name and select "Scratch" as the project type.

Setting Up the Game

To create a Flappy Bird-like game, we will need to set up the game’s basic structure. Here are the steps:

  • Create a new game by clicking on the "Game" menu and selecting "New Game."
  • Set the game’s title and description.
  • Choose the game’s size and resolution.
  • Set the game’s background color and sound effects.

Creating the Game’s Assets

To create the game’s assets, we will need to create the following:

  • Bird: The bird’s sprite will be created using the "Sprite" tool. To create a new sprite, click on the "Sprite" tool and select "New Sprite."
  • Pipe: The pipe’s sprite will be created using the "Sprite" tool. To create a new sprite, click on the "Sprite" tool and select "New Sprite."
  • Ground: The ground’s sprite will be created using the "Sprite" tool. To create a new sprite, click on the "Sprite" tool and select "New Sprite."
  • Score: The score’s text will be created using the "Text" tool. To create a new text, click on the "Text" tool and select "New Text."

Creating the Game’s Code

To create the game’s code, we will need to use the "Code" tool. To create a new code block, click on the "Code" tool and select "New Code Block."

Here is the code for the game’s assets:

  • Bird:
    • Bird sprite:
      • x position: 100
      • y position: 100
      • width: 20
      • height: 20
      • color: red
    • Bird sprite:
      • x position: 100
      • y position: 100
      • width: 20
      • height: 20
      • color: red
  • Pipe:
    • Pipe sprite:
      • x position: 100
      • y position: 200
      • width: 20
      • height: 100
      • color: green
  • Ground:
    • Ground sprite:
      • x position: 100
      • y position: 300
      • width: 200
      • height: 20
      • color: blue
  • Score:
    • Score text:
      • x position: 100
      • y position: 400
      • text: "Score: 0"
      • color: white

Creating the Game’s Logic

To create the game’s logic, we will need to use the "Code" tool. To create a new code block, click on the "Code" tool and select "New Code Block."

Here is the code for the game’s logic:

  • Bird:
    • Bird sprite:
      • on mouse click: move bird downwards
      • `on mouse click: set bird’s velocity to 0**
  • Pipe:
    • Pipe sprite:
      • on mouse click: move pipe downwards
      • `on mouse click: set pipe’s velocity to 0**
  • Ground:
    • Ground sprite:
      • on mouse click: set ground’s velocity to 0
  • Score:
    • Score text:
      • on mouse click: increment score by 1

Creating the Game’s User Interface

To create the game’s user interface, we will need to use the "Code" tool. To create a new code block, click on the "Code" tool and select "New Code Block."

Here is the code for the game’s user interface:

  • Game Over:
    • Game Over text:
      • x position: 100
      • y position: 400
      • text: "Game Over"
  • Score:
    • Score text:
      • x position: 100
      • y position: 400
      • text: "Score: 0"

Putting it all Together

To put all the code blocks together, we will need to create a new code block for the game’s main loop. To create a new code block, click on the "Code" tool and select "New Code Block."

Here is the code for the game’s main loop:

  • main loop:
    • while (true): main game loop
    • Bird sprite:
      • on mouse click: move bird downwards
      • `on mouse click: set bird’s velocity to 0**
    • Pipe sprite:
      • on mouse click: move pipe downwards
      • `on mouse click: set pipe’s velocity to 0**
    • Ground sprite:
      • on mouse click: set ground’s velocity to 0
    • Score text:
      • on mouse click: increment score by 1
    • Game Over text:
      • on mouse click: display game over screen

Displaying the Game Over Screen

To display the game over screen, we will need to use the "Code" tool. To create a new code block, click on the "Code" tool and select "New Code Block."

Here is the code for the game over screen:

  • Game Over screen:
    • x position: 100
    • y position: 400
    • text: "Game Over"
    • color: white

Conclusion

Creating a Flappy Bird-like game on Scratch is a fun and rewarding project that can be completed with just a few lines of code. By following the steps outlined in this article, you can create a game that is similar to the original Flappy Bird game. Remember to experiment with different code blocks and techniques to create a unique and engaging game.

Tips and Tricks

  • Use the "Code" tool to create new code blocks and experiment with different techniques.
  • Use the "Sprite" tool to create new sprites and customize their appearance.
  • Use the "Text" tool to create new text and customize its appearance.
  • Use the "Sound" tool to add sound effects to your game.
  • Experiment with different game mechanics and features to create a unique and engaging game.

Resources

Unlock the Future: Watch Our Essential Tech Videos!


How to make a flappy bird on Scratch? - Mad Penguin (2024)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Prof. An Powlowski

Last Updated:

Views: 5553

Rating: 4.3 / 5 (44 voted)

Reviews: 83% of readers found this page helpful

Author information

Name: Prof. An Powlowski

Birthday: 1992-09-29

Address: Apt. 994 8891 Orval Hill, Brittnyburgh, AZ 41023-0398

Phone: +26417467956738

Job: District Marketing Strategist

Hobby: Embroidery, Bodybuilding, Motor sports, Amateur radio, Wood carving, Whittling, Air sports

Introduction: My name is Prof. An Powlowski, I am a charming, helpful, attractive, good, graceful, thoughtful, vast person who loves writing and wants to share my knowledge and understanding with you.